Over the last few years, our small team of dedicated game developers have been getting to grips with the awesome Unreal Engine. We had been using Unity for a while but there was just something about Unreal that we felt added an “out-of-the-box” polish that Unity lacked. Unity is a fantastic engine by the way and we would highly recommended it for many uses, it just wasn’t right for us at this moment in time.
We have been working on a few different game prototypes, not to release to the public of course. They suck way to much for that. We just wanted to explore the almost unlimited possibilities that the Unreal Engine offered us in terms of game development. Then, as often happens while fiddling around producing nothing of note. We had an idea…
Ideas Are Meaningless Without Action:
So what shall we make next? This was a common question we asked ourselves during the “lockdown/end of the world” period we have all faced over the last couple of years. We wanted it to be a shooter, we wanted it to have a story, we wanted quests, vehicles and intense firefights…should it have survival, building and resource gathering? We are still debating a lot of these mechanics and we will see over the coming months how adding different elements impact upon the narrative and overall gameplay experience.
There was one thing we were certain of though. It had to have a Cyberpunk Sci-Fi vibe. We have always loved Bladerunner, Akira and the whole Cyberpunk genre, so when Cyberpunk2077 was released we were delighted that a true AAA Cyberpunk game had finally been developed in the style and execution we had always wanted. In spite of the many criticisms the game received (some of which was highly justified) we still loved playing the game. We were inspired and determined to make something similar but ultimately very different.
As all indie devs will sadly realise at one point or another, we just don’t have the manpower and resources to make something as amazing as the monstrous GTA5 or the huge licensing power to make a FIFA wannabe and no one wants yet another second rate Call of Duty either. You have to develop something a little bit more “niche”.

If you look at the data on Patreon, Steam and Itch.io etc as best you can there isn’t a massive quantity of quality adult only games available. There are plenty of decidedly dodgy pornographic card trading/puzzle type games, a range of third person shooters featuring semi-naked characters and a small selection of open world RPG’s that have plenty of world and very little game. Lets be honest, the adult genre could do with some more high quality content. We want to at least try and achieve that.
So where are we right now? We are in the early development phase of our new Adult oriented, Cyberpunk themed, action adventure game and over the next few months we will be seeking funding via our Patreon and Kickstarter pages to accelerate development time further. We hope to have our first playable demo around the 1st March 2023. This will be set in one of the cool locations set throughout the game world and will contain at least full character abilities and a variety of AI, Vehicles, Shops, Bars, Etc.
What Have We Achieved So Far:
- Full character controller with custom animations.
- Full weapon selection and shooting capabilities.
- A cover and take down system.
- Close, ranged and melee combat.
- Fully working enemy AI.
- Culled enemy spawn system
- Culled enemy patrol system.
- Dynamic day and night system.
- Dynamic weather system including rain.
- Custom player and enemy AI characters.
- Loading screen, main menu and settings options.
- 4 x 4 km Cyber city with various districts.
As you can see from that list we are making great progress but there is a long way to go yet. The screenshots below give you some idea of the character creation process we are currently working on. We use a combination of Daz3D, Blender, Character Creator 3 and the usual Adobe suite to bring our ideas to life in the digital realm. We ultimately want to have a selection of sexy Bounty Droids for the player to play as including both black and white, Male and Female. We also need to add more enemy AI characters plus a whole variety of interesting NPC’s and vehicles that populate this crazy futuristic world.






We will soon be working on many exciting new additions to the base demo. We will be increasing the districts and city sizes, expanding the Darklands with settlement’s, adding more unique locations throughout the first city and to then start building the quests and narrative structure. We want build the world into something highly explorable, full of action and unashamedly erotic.
Help us on our journey…
Wishlist on Steam